GAMES

DISCE has collaborated in the subsequent games

 

V010 

(2009-2010)

b

high concept

You, a brilliant scientist, survive the zombie invasion after being infected. Your body is rotten but your mind is still intact. Rejected by the survivors that now live on bunkers over the few cities left, you execute a master plan that involves controlling the zombie hordes to rule the world!!!

+ Details

Per wants to save Taby, her little sister; focused on her goal she is not able to realize that she’s trapped in a cycle. The paradox consumes her and the one who needs to be saved is her.
Through her travels in time and space Persephone discovers places she had never thought about , unreal worlds, variations of the one she already knew, and others she had never suspected.

Genre

Strategy / 3rd Person Action | 1 Player | PC

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position

Game Design
Level Design
3D Artist

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collaboration

  • Props and Environments
  • NPC & Enemies Behavior
  • Level Design
  • Demo presented on GDC to publishers

Jours De Papier

(2014-2015 UNRELEASED)

b

high concept

Based on the popular web comic, choose between Esteban or Tita, the cat and try to reach home before the time runs out!

+ Details

Per wants to save Taby, her little sister; focused on her goal she is not able to realize that she’s trapped in a cycle. The paradox consumes her and the one who needs to be saved is her.
Through her travels in time and space Persephone discovers places she had never thought about , unreal worlds, variations of the one she already knew, and others she had never suspected.

Genre

Endless Runner | 1 Player | Mobile

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position

Game Design
Level Design
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collaboration

  • 16 levels with procedural random generation obstacles
  • Game Design Doc
  • Story (following the client’s consultation)
  • Microtransaction & economic system

Fairy Tales Four Seasons Stories

(2011)

b

high concept

The Queen Fairy has called on you to travel the Fairy world and help other fairies restore the balance in their area. Journey through Spring, Summer, Autumn and Winter, and discover fun ways to clean up rivers, clear snow, and much more in this magical land.

+ Details

Per wants to save Taby, her little sister; focused on her goal she is not able to realize that she’s trapped in a cycle. The paradox consumes her and the one who needs to be saved is her.
Through her travels in time and space Persephone discovers places she had never thought about , unreal worlds, variations of the one she already knew, and others she had never suspected.

Genre

Match 3 | 1 Player | PC

 

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position

Screenwriter

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collaboration

  • Story and dialogues

StaryBoy

(2011)

b

high concept

Aurora, the fae of dreams, give a boy the power of stars and now, he can explore the galaxy. But before that, he must travel to other planets and help some of their inhabitants.

Collect the cosmic pearls and save the galaxy with Staryboy!

+ Details

Per wants to save Taby, her little sister; focused on her goal she is not able to realize that she’s trapped in a cycle. The paradox consumes her and the one who needs to be saved is her.
Through her travels in time and space Persephone discovers places she had never thought about , unreal worlds, variations of the one she already knew, and others she had never suspected.

Genre

Action Runner | 1 Player | Mobile

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position

Game Design

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collaboration

  • 20 Random Generated Templates Scenes with obstacles
  • Game Design Doc
  • Story

R01D

(2015)

b

high concept

You are R01D, the antivirus agent on the cyber-world, but the virus forces take out your defenses. Now, you must confuse the enemies and make them collide in 25 levels that will put your skills on limit with your mobile device. And don´t forget you fight against time!!!

+ Details

Per wants to save Taby, her little sister; focused on her goal she is not able to realize that she’s trapped in a cycle. The paradox consumes her and the one who needs to be saved is her.
Through her travels in time and space Persephone discovers places she had never thought about , unreal worlds, variations of the one she already knew, and others she had never suspected.

Genre

Action Puzzle | 1 Player | Mobile

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position

Game Design
Level Design

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collaboration

  • 25 levels with random generated enemy spawn points
  • 10 Power ups
  • Game Design Doc
  • Story

 

    Constellation Attack Seriahously

    (2017-2018)

    b

    high concept

    Defend the Earth from Constellations (yeah, they live and have feelings), using the only spaceship that can be separated, defeat enemies to use their weapons and make tons of different combinations like lasers, electricity beams, bombs, and weird stuff like a laser bomb with electrodes!!!

    + Details

    Per wants to save Taby, her little sister; focused on her goal she is not able to realize that she’s trapped in a cycle. The paradox consumes her and the one who needs to be saved is her.
    Through her travels in time and space Persephone discovers places she had never thought about , unreal worlds, variations of the one she already knew, and others she had never suspected.

    Genre

    Bullet Hell | 1 Player | PC

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    position

    Game Design
    Level Design
    Project Manager
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    collaboration

    • Over 20 different combinations of weapons on Demo
    • Enemy & Boss Patterns
    • Game Design Doc
    • Story and dialogues

     

      CERLOL

      (2014)

      b

      high concept

      Escape from the Butcher and find the Great Sorcerer trough this random generated endless runner with elements of racing such as power ups to freeze the enemies, jump higher or destroy anything in your path (of course, not forever).

      + Details

      Per wants to save Taby, her little sister; focused on her goal she is not able to realize that she’s trapped in a cycle. The paradox consumes her and the one who needs to be saved is her.
      Through her travels in time and space Persephone discovers places she had never thought about , unreal worlds, variations of the one she already knew, and others she had never suspected.

      Genre

      Racer Endless Runner | 1 Player | PC

      Rep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi temporaRep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam

      position

      Game Design
      Level Design
      Project Manager
      Rep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi temporaRep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam

      collaboration

      • 30 Random Generated Templates Scenes
      • Obstacles and enemies
      • Power Ups
      • Game Design Doc
      • Story

       

        Camino a Francia

        (2008)

        b

        high concept

        In your travel to Mexico, you, a french journalist, follow a clue to a mystery travel involving finding certain objects on Guadalajara that will reveal an ancient civilization forgotten by mankind.

        + Details

        Per wants to save Taby, her little sister; focused on her goal she is not able to realize that she’s trapped in a cycle. The paradox consumes her and the one who needs to be saved is her.
        Through her travels in time and space Persephone discovers places she had never thought about , unreal worlds, variations of the one she already knew, and others she had never suspected.

        Genre

        Point & Click Visual Novel | 1 Player | PC

        Rep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi temporaRep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam

        position

        3D Artist
        Level Design

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        collaboration

        • Props and Environments
        • Game for French Embassy to promote tourism on both countries
        • Work with French students that came to Guadalajara from ENJMIN

         

          Yummy Yummy Castle

          (2012)

          b

          high concept

          The throne of Foodland is empty. Now, three kingdoms (Dessert, Healthy amd Fast) will compete for it building the best castle. Each faction has an advantage to the other like Rock, Papers, Scissors, but don´t worry, because your castle can have blocks of any faction.

          Crush other players creations by shooting with the cannon with over 50 types of projectiles. Remember: Only one will become the true successor of the throne!!!

          + Details

          Per wants to save Taby, her little sister; focused on her goal she is not able to realize that she’s trapped in a cycle. The paradox consumes her and the one who needs to be saved is her.
          Through her travels in time and space Persephone discovers places she had never thought about , unreal worlds, variations of the one she already knew, and others she had never suspected.

          Genre

          Artillery Multiplayer Online | 1 Player | Mobile

          Rep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi temporaRep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam

          position

          Game Design

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          collaboration

          • Projectile system (every ammo is unique)
          • Castle building system
          • GUI
          • Avatar Customization system (king)
          • Ranking System (not Elo Based)
          • Game Design Doc
          • Story

          Oblatio Chapter Desert

          (2019)

          b

          high concept

          You, an archeologist, wake up on an underground ancient prison-like city where The Coven of Desert had abducted you in order to open the Chamber of Power. But your path is filled with deadly traps, puzzles with instructions on an ancient language and an entity that constantly appears and can kill you.

          Good luck, wallspeaker. The Coven Now Watches You.

          + Details

          Per wants to save Taby, her little sister; focused on her goal she is not able to realize that she’s trapped in a cycle. The paradox consumes her and the one who needs to be saved is her.
          Through her travels in time and space Persephone discovers places she had never thought about , unreal worlds, variations of the one she already knew, and others she had never suspected.

          Genre

          FPS Explorer Horror | 1 Player | PC

          Rep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi temporaRep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam

          position

          Game Design
          Level Design
          Project Manager
          Rep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi temporaRep quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam

          collaboration

          • Puzzle mechanics
          • Enemy Patterns
          • Symbol Language
          • Corruption & Sacrifice Dilemma
          • Game Design Doc
          • Story and dialogues (4 different endings)